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  • Preview image of A post-mortem of "BountyHour", an unfinished microcontracting marketplace using Next.js, tRPC, and Prisma

    A post-mortem of "BountyHour", an unfinished microcontracting marketplace using Next.js, tRPC, and Prisma

    Oct 5, 2024 • 15 mins • Post-mortem, Next.js, Web, TypeScript

    Like every developer, I have plenty of ideas, most of which never get beyond the planning stage! BountyHour was one of them that made it into proper development, and was then abandoned. So, what happened?

  • Preview image of Ten years in tech: 7 career lessons from my decade in software development 🐸

    Ten years in tech: 7 career lessons from my decade in software development 🐸

    Aug 1, 2024 • 17 mins • Career, Software engineering

    This August marks exactly 10 years since my first software development job! I’ve hopped between industries, companies, and seniority a lot in this time, hopefully learning a few useful lessons. Well, at least 7 anyway.

  • Preview image of Introducing a PLATO character overwriting emulator

    Introducing a PLATO character overwriting emulator

    Jul 31, 2024 • 3 mins • Emulation, Text, Retro

    I recently had a GREAT idea to overlap pixel art letters to form artwork… then discovered it had been done in the 1970s by PLATO system users. Well, fine, I’ll build a basic emulator instead!

  • Preview image of How to make cutouts or transparent sections in Jetpack Compose

    How to make cutouts or transparent sections in Jetpack Compose

    Jul 26, 2024 • 9 mins • Compose, Android, Graphics

    At work recently we needed to have a semi-circular “cutout” from a rectangular box containing content. This was surprisingly tricky, so here’s an easy way to cut out arbitrary shapes from a Jetpack Compose Box!

  • Preview image of How to bulk export your Android app's reviews into a Google Sheet for analysis

    How to bulk export your Android app's reviews into a Google Sheet for analysis

    May 26, 2024 • 3 mins • Google Sheets, Google Play

    Whilst Google Play Console’s “Reviews Analysis” feature is good, sometimes you really need the raw reviews to perform your own more detailed analysis on app feedback. This can be harder than it seems, here’s how!

  • Preview image of Reviewing Postman's API Fundamentals Student Expert certification

    Reviewing Postman's API Fundamentals Student Expert certification

    Apr 16, 2024 • 8 mins • Postman, Certification, Review

    Postman has been around for a long time, and is widely used when working with APIs. In addition to documentation, it also has full training courses, including a student expert certification. Here’s a review!

  • Preview image of An unbiased detailed review of Google's Cybersecurity Professional Certificate 👨‍💻

    An unbiased detailed review of Google's Cybersecurity Professional Certificate 👨‍💻

    Apr 7, 2024 • 26 mins • Google, Cybersecurity, Coursera

    Did you know Google offers a Cybersecurity Professional Certificate? They do! I recently completed it, and wanted to share the good, the bad, and the confusing parts.

  • Preview image of Which social accounts are supported on GitHub profiles?

    Which social accounts are supported on GitHub profiles?

    Mar 16, 2024 • 6 mins • GitHub, JavaScript

    A somewhat hidden feature of GitHub profiles is the special treatment of profile links from 10 social networks. Here’s a full list, how they are detected, and a way to check for yourself!

  • Preview image of How to add a new programming language to GitHub: an introduction to Linguist 🔡

    How to add a new programming language to GitHub: an introduction to Linguist 🔡

    Mar 14, 2024 • 13 mins • GitHub, Open source

    When viewing code on GitHub, have you noticed how syntax is almost always highlighted, and repositories have a breakdown of languages used? That’s due to Linguist! Here’s how to add a language.

  • Preview image of Open sourcing LEGO Junkbot, and tips for Macromedia/Adobe Director asset extracting 🕵️

    Open sourcing LEGO Junkbot, and tips for Macromedia/Adobe Director asset extracting 🕵️

    Mar 8, 2024 • 9 mins • Digital preservation, LEGO, Adobe Director

    As part of a larger project, I recently extracted all code & assets from a 20+ year old unplayable Adobe Director game: LEGO Junkbot. Here are the files, a discord, and some tips!

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