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  • Programmatically creating and scheduling animations for Android drawable layers with ObjectAnimator

    Oct 5, 2020 • 8 mins • animations, drawables, objectanimator, xml

    Recently I needed to perform a pretty complex animation on an image button. The button needed to move, whilst different parts of it also needed to rotate, fade in and out, and disappear!

  • Android Discord Communities: 2020 edition

    Sep 9, 2020 • 3 mins • Android, Community, Dev, Discord, Subreddit

    Whether working on Android apps, finding new games, or having technical issues, getting real time Android support on places like Discord can be extremely helpful. In this follow-up post to my December 2018 edition, I will cover the main Android Discord communities, and how they have changed in the last 20 months.

  • Should I use a free / cheap resource pack in my game?

    Aug 21, 2020 • 8 mins • Assets, Games, Indie, Resources

    For small / single-person dev teams, art assets can be one of the trickiest parts of the game making process. Even the most interesting game mechanics won’t be appreciated by many unless the game is visually appealing. I consider myself a reasonable programmer, but my attempts at creating resources are… best not shown to others!

  • Exploring pull requests with GitHub's rich diff functionality

    Aug 12, 2020 • 5 mins • Git, GitHub

    Like many developers, I spend a surprisingly large amount of time reviewing other people’s code. In fact, according to GitHub that’s around 20% of my day!

  • A few experiments with Android drawable gradients

    Jul 31, 2020 • 17 mins • Design, Drawable, Gradient, XML

    After recently struggling to make a small modification to a simple translucent overlay, I decided to experiment with gradients in Android drawables. After a few hours, I discovered a few new possibilities! Drawable gradients seem to be rarely used despite their simple syntax, with people preferring to use SVGs or static images.

  • Avoiding a 1 pixel line on Zeplin exports, or why density matters

    May 5, 2020 • 3 mins • density, dpi, UX, zeplin

    Recently I needed to update some marketing images in an Android app, based on our designer’s Zeplin screens.

  • Posting a Slack message from Travis CI

    Apr 27, 2020 • 5 mins • CI, Git, Slack, Travis

    As part of my ongoing mission to rewrite our CI system, the final step is letting QA know that a new build is available. They can’t test it if they don’t know it’s there!

  • Super simple guide to adding a new Ferdi service recipe

    Apr 13, 2020 • 7 mins • Ferdi, GitHub, JavaScript, Tutorial

    In my last post I gave a brief overview of the messaging browser Ferdi, and why I love it so much. I noticed there wasn’t a recipe for Nextdoor messages yet, so I decided to create it!

  • Recommendation: Ferdi, the messaging service aggregator

    Apr 10, 2020 • 5 mins • Chat, Ferdi, Messaging, Recommendation, WFH

    Most of us have a surprisingly wide variety of messaging services installed on our laptops / desktops that we use for different types of communication. Between WhatsApp, Teams, Discord, Slack, Messenger etc, it’s easy to lose track of them all!

  • Uploading an app bundle to Google Play Internal App Sharing from Travis CI

    Feb 18, 2020 • 16 mins • AppBundles, bash, CI, Travis, Tutorial

    In a post towards the end of last year, I explained how to generate app bundles on your CI server (in my case Travis). Now they’re being generated, the next step is to send them somewhere!

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